Build Your First AR App with Unity and MAXST SDK

A practical, text-based guide to creating interactive augmented reality experiences for mobile devices from the ground up.

4.7 (29) ⏱ 1 oras 47 min 📚 5 aralin 🎧 Audio version

Tungkol sa kursong ito

Ever wanted to bring digital creations into the real world? Augmented Reality (AR) makes it possible, and this course is your entry point into this exciting field, guiding you through building your first app using Unity and the MAXST AR SDK. You will gain the confidence to develop your own AR projects, moving from core concepts to a functional application you can run on your own device. Through clear explanations and practical exercises, you'll learn how to set up your environment, manage 3D assets, and write the necessary code to create interactive experiences. What you'll learn: - Understand the fundamental principles of how Augmented Reality works. - Set up a complete AR development environment using Unity and the MAXST AR SDK. - Create both marker-based AR experiences that recognize specific images. - Implement markerless tracking to place objects on real-world surfaces. - Write basic C# scripts in Unity to control object behavior and user interactions. - Manage 3D models and assets within your AR projects for optimal performance. - Build and deploy a simple AR application to a mobile device. The course begins with essential terminology and the core concepts of AR before moving into hands-on development within the Unity editor. Each section builds upon the last, taking you from initial setup to a completed project through written instructions and code examples. This course is designed for absolute beginners. No prior experience with Unity, C#, or AR development is required to get started. Begin your journey into AR development today.

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    1 oras 47 min ng practical content

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