Good introduction. I appreciated the clear steps, although some of the later modules could have used more examples.
Designing RPG Game Mechanics in Unity
Learn to build core role-playing game systems in Unity, from inventory and combat to pathfinding and save states, using clean C# programming.
About this course
What you'll get
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Certificate of completion
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Personal AI tutor
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Short & focused
40 min of practical content
Reviews (6)
Decent material and presentation. The flow was mostly intuitive, and the applicability is there. Could be improved with more varied exercises.
Overall a positive experience. I appreciated the clear objectives for each module. Could have benefited from more interactive elements.
It's a solid course. The structure is logical and most of the examples were helpful. Could use a few more real-world scenarios though.
Tbh, I expected more practical application. It felt a bit too theoretical for my needs, though the core concepts were explained okay.
This is exactly what I was looking for. Loved the practical examples, they really helped solidify the concepts.
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