Java Object-Oriented Design: Build a Basketball Stats and Summary System — PickAClass

Java Object-Oriented Design: Build a Basketball Stats and Summary System

Learn to model, calculate, and summarize player performance data using modern Java object-oriented principles, Streams, and Records.

⏱ 1 oras 41 min 📚 6 aralin 🎧 Audio version

Tungkol sa kursong ito

Building real-world projects is the most effective way to solidify your programming skills. This written course guides you through designing and implementing a sports analytics system in Java to track basketball statistics. You will progress from understanding foundational object-oriented concepts to implementing robust data models that track player performance, calculate team summaries, and identify top performers. What you'll learn: Learn core object-oriented design principles to structure sports data cleanly; Build data models using modern Java Records for immutable player statistics; Apply Java Streams to filter, sort, and extract top-performing players and game summaries; Implement business logic to track points, rebounds, assists, and efficiency ratings; Practice writing clean, readable Java code with modern collection types; Understand how to structure classes to represent real-world relationships between players and games. You will start with key terminology and foundational object design before moving step-by-step through class creation, data aggregation, and summary reporting. This course is designed for beginners with a basic grasp of Java syntax who want to apply their knowledge to a complete, practical project. Start reading today to elevate your Java programming skills through practical application.

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    1 oras 41 min ng practical content

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