Procedural Maze Building with Unity and Blender — PickAClass
⏱ 2h 30m 📚 25 lessons 🎧 Audio version

Procedural Maze Building with Unity and Blender

Learn to design modular 3D assets in Blender and program dynamic, procedurally generated mazes in Unity using clean C# scripting.

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About this course

Discover how to combine 3D modeling and smart programming to create endless, unique game environments. This text-based guide teaches you the core principles of procedural generation, bridging the gap between artistic asset creation and algorithmic design. You will transition from manual level design to automated world building. By understanding how to structure modular 3D pieces and write clean generation algorithms, you will be able to build infinite maze layouts that adapt dynamically at runtime. What you'll learn: Understand the foundational concepts of procedural generation and grid-based layouts; Design modular 3D wall and floor tiles in Blender optimized for seamless alignment; Write clean C# scripts in Unity to instantiate and position maze pieces dynamically; Apply classic generation algorithms such as Depth-First Search to create perfect mazes; Configure collision, navigation mesh generation, and basic lighting for procedural environments; Optimize performance using efficient instancing techniques and modern C# coding practices. The course begins with essential terminology and 3D modeling guidelines before guiding you step-by-step through writing generation logic in Unity. You will progress from simple grid patterns to fully realized, algorithmically generated 3D mazes. This course is designed for beginner game developers, aspiring level designers, and programmers interested in procedural systems, with no prior procedural generation experience required. Start reading today to unlock the power of algorithmic level design.

What you'll get

  • 📜 Certificate of completion
    Add it to your LinkedIn profile
  • 💬 Personal AI tutor
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  • 🎧 Audio version included
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  • ♾️ Lifetime access
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  • 📱 Phone or computer
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  • 💸 14-day refund
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  • Short & focused
    2h 30m of practical content

Certificate of completion

Every course you complete on PickAClass issues a credential like this — original, with its own code, verifiable by URL, and detailed about what was actually demonstrated.

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PickAClass
Skills profile · verifiable
Document
Certificate of Mastery
This certifies that
Name Surname
has successfully demonstrated mastery of
Procedural Maze Building with Unity and Blender
Skills demonstrated
Behavioral pattern analysis
Foundational
1.2 hrs
Decision-architecture frameworks
Proficient
1.4 hrs
A/B test design
Proficient
1.7 hrs
Behavioral copywriting
Advanced
1.9 hrs
P
PickAClass — Name Surname
Procedural Maze Building with Unity and Blender
Page 2 of 2
Performance detail
Coursework summary
Lessons completed 14 / 14
Practice questions 26 / 28
Assignments submitted 4 (avg 4.5 / 5)
Capstone project Reviewed — 4.6 / 5
Total practice 6.2 hrs
Performance benchmark
Cohort rank Top 12% of 1,625
Time to completion 11 days (median: 22)
Mastery score 91 / 100
Practice-question score 94%
Skill verification Verified Skill Path
Verify this credential
pickaclass.com/certificates/PCC-2026-X4F7-AP19
Issued under the academic standards of PickAClass. Skill levels reflect assessed performance against the course's competency rubric. This is an original credential of this platform.

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What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We don’t store card details — Stripe handles them securely.

Can I get a refund? +

Yes — full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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