Modeling and Texturing Video Game Props with Blender and Substance — PickAClass
⏱ 2h 30m 📚 25 lessons 🎧 Audio version

Modeling and Texturing Video Game Props with Blender and Substance

Learn the foundational pipeline for creating game-ready 3D assets by mastering low-poly modeling, UV unwrapping, and realistic texturing for modern game engines.

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  • 🌐 In English
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About this course

Creating high-quality assets is the cornerstone of modern game development, but bridging the gap between modeling and texturing can feel overwhelming. This text-based guide simplifies the entire pipeline, taking you step-by-step from a blank viewport to a fully textured game-ready prop. You will learn how to build clean 3D models and apply industry-standard texturing techniques. By understanding the core principles of both tools, you will establish a reliable workflow that prepares your assets for integration into modern game engines. What you'll learn: - Learn the fundamentals of 3D modeling, topology, and asset organization in Blender - Understand UV unwrapping and map optimization to ensure clean texture application - Master the baking process, transferring high-poly details onto low-poly game assets - Apply physically based rendering (PBR) texturing principles inside Substance - Practice exporting your finalized assets and textures for seamless game engine integration The course begins with foundational 3D concepts and interface basics before moving through a structured, step-by-step prop creation project. You will read clear explanations and follow written exercises designed to build your confidence and technical skills. This program is designed for beginners with no prior 3D modeling or texturing experience. Start reading today to build your first game-ready 3D asset from scratch.

What you'll get

  • 📜 Certificate of completion
    Add it to your LinkedIn profile
  • 💬 Personal AI tutor
    Stuck on a lesson? Ask your built-in tutor anything, any time.
  • 🎧 Audio version included
    Learn on the go — no screen needed
  • ♾️ Lifetime access
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  • 📱 Phone or computer
    Works anywhere, any device
  • 💸 14-day refund
    No questions asked
  • Short & focused
    2h 30m of practical content

Certificate of completion

Every course you complete on PickAClass issues a credential like this — original, with its own code, verifiable by URL, and detailed about what was actually demonstrated.

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PickAClass
Skills profile · verifiable
Document
Certificate of Mastery
This certifies that
Name Surname
has successfully demonstrated mastery of
Modeling and Texturing Video Game Props with Blender and Substance
Skills demonstrated
Behavioral pattern analysis
Foundational
1.2 hrs
Decision-architecture frameworks
Proficient
1.4 hrs
A/B test design
Proficient
1.7 hrs
Behavioral copywriting
Advanced
1.9 hrs
P
PickAClass — Name Surname
Modeling and Texturing Video Game Props with Blender and Substance
Page 2 of 2
Performance detail
Coursework summary
Lessons completed 14 / 14
Practice questions 26 / 28
Assignments submitted 4 (avg 4.5 / 5)
Capstone project Reviewed — 4.6 / 5
Total practice 6.2 hrs
Performance benchmark
Cohort rank Top 12% of 1,625
Time to completion 11 days (median: 22)
Mastery score 91 / 100
Practice-question score 94%
Skill verification Verified Skill Path
Verify this credential
pickaclass.com/certificates/PCC-2026-X4F7-AP19
Issued under the academic standards of PickAClass. Skill levels reflect assessed performance against the course's competency rubric. This is an original credential of this platform.

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Frequently asked

What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We don’t store card details — Stripe handles them securely.

Can I get a refund? +

Yes — full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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