Beginning Web AR Development: Build Augmented Reality with WebXR and Three.js

Learn to build interactive, browser-based augmented reality experiences using WebXR, MindAR, and Three.js without requiring any prior AR development experience.

4.4 (682) ⏱ 1 oras 25 min 📚 7 aralin 🎧 Audio version

Tungkol sa kursong ito

Augmented reality is no longer locked behind native app stores. With modern web standards, you can deliver immersive AR experiences directly through standard mobile web browsers. This text-based course guides you through the fundamentals of Web AR, helping you transition from standard web development to immersive spatial content creation. You will master the core concepts of camera tracking, 3D rendering, and browser-based spatial computing. What you'll learn: - Understand the foundational concepts of augmented reality, spatial computing, and how browsers render 3D space - Build face-tracking and image-tracking AR effects using MindAR and modern JavaScript - Implement world-tracking AR experiences using the native WebXR Device API - Render interactive 3D objects and environments using Three.js and A-Frame - Integrate machine learning models with TensorFlow.js to enable gesture-controlled AR interactions - Optimize AR performance and loading speeds for mobile browsers using modern asset delivery techniques The course begins with essential terminology and the foundational math behind 3D web environments. You will then progress through structured text lessons and code-based exercises, building practical tracking projects and learning how to debug mobile AR experiences remotely. This course is designed for web developers and beginners who want to enter the spatial computing space. No prior experience with AR or 3D graphics is required, though a basic understanding of HTML and JavaScript is helpful. Start reading today to build your first browser-based augmented reality experience.

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Mga review (1)

Sofia Pelletier CA Verified learner
★ 4 · 2025-08-12T19:38:54+00:00

A good introduction. The structure was mostly clear, but I wish there were a few more real-world examples. Still, learned a lot.

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