Building Mixed Reality Games with Unity and Horizon OS

Learn to design, develop, and publish immersive XR experiences for Quest headsets using hands-on Unity workflows and spatial design principles.

4.6 (643) ⏱ 1時間12分 📚 4レッスン 🎧 音声版

このコースについて

The demand for immersive spatial experiences is growing rapidly, opening up incredible opportunities for creators to build the next generation of games. If you want to transition from traditional game development to the exciting world of mixed reality, understanding how to blend the physical and digital worlds is the essential first step. This course guides you through the foundational concepts of spatial computing and mixed reality development. You will learn how to configure your development environment, implement core interactions, and leverage advanced features like scene understanding and hand tracking to build highly interactive experiences ready for the Horizon Store. What you'll learn: - Understand the core principles of spatial computing, XR terminology, and Horizon OS architecture - Configure Unity projects for modern mixed reality deployment using current XR plugin frameworks - Implement natural interactions including hand tracking, controller inputs, and spatial audio - Apply scene understanding and passthrough technologies to blend virtual content with physical environments - Utilize the Mixed Reality Utility Kit (MRUK) for smart object positioning and depth-based occlusion - Optimize performance and user comfort specifically for standalone mobile XR hardware - Prepare and package your mixed reality application for publication on the Horizon Store You will start by exploring foundational XR concepts and setting up your Unity workspace. From there, you will progress through written tutorials and conceptual guides covering hand tracking, environmental meshing, and spatial design best practices, culminating in a clear roadmap for publishing your creation. This course is designed for aspiring XR developers, game creators, and Unity enthusiasts who want to enter the mixed reality space. No prior XR experience is required, though a basic familiarity with the Unity interface and C# scripting will help you get the most out of the material. Start reading today and take your first step toward building the future of spatial entertainment.

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  • 短く要点だけ
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