Action Combat Game Development with Unreal Engine 5 C++ — PickAClass
4.0 (2) ⏱ 3h 📚 30 lessons

Action Combat Game Development with Unreal Engine 5 C++

Program dynamic melee combat, intelligent enemy AI, and scalable gameplay systems using C++ and Unreal Engine 5.

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About this course

Developing responsive, engaging third-person combat requires a solid understanding of game architecture and clean programming practices. This course guides you through the process of building a robust action combat system from scratch using C++ in Unreal Engine 5. You will transition from basic C++ scripting to structuring complex, professional-grade gameplay systems. Through structured written lessons and practical code walkthroughs, you will understand how to manage character states, implement modular combat mechanics, and design intelligent enemy behaviors without cluttering your codebase. What you'll learn: - Understand foundational Unreal Engine C++ architecture, including actor lifecycle, memory management, and class hierarchies - Build a modular character combat system featuring dynamic attack combos, animation triggers, and camera lock-on mechanics - Configure a scalable player stat system using C++ maps, enums, and modern gameplay tags for clean data management - Program intelligent enemy AI behaviors, including charging attacks, ranged projectiles, and target detection - Apply essential software design patterns, such as the observer pattern and interfaces, to decouple game systems - Implement modern Unreal Engine practices, including the Enhanced Input System and debugging workflows The course begins with core Unreal Engine C++ concepts and project setup before moving into character movement and input handling. From there, you will systematically write the code for combat components, stat tracking, and AI behavior, ending with optimization and debugging techniques. This course is designed for aspiring game developers and programmers who have a basic grasp of C++ fundamentals and want to learn how to build structured gameplay systems in Unreal Engine 5. No prior game engine experience is required. Start coding your action game systems today.

What you'll get

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  • Short & focused
    3h of practical content

Certificate of completion

Every course you complete on PickAClass issues a credential like this — original, with its own code, verifiable by URL, and detailed about what was actually demonstrated.

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Certificate of Mastery
This certifies that
Name Surname
has successfully demonstrated mastery of
Action Combat Game Development with Unreal Engine 5 C++
Skills demonstrated
Behavioral pattern analysis
Foundational
1.2 hrs
Decision-architecture frameworks
Proficient
1.4 hrs
A/B test design
Proficient
1.7 hrs
Behavioral copywriting
Advanced
1.9 hrs
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PickAClass — Name Surname
Action Combat Game Development with Unreal Engine 5 C++
Page 2 of 2
Performance detail
Coursework summary
Lessons completed 14 / 14
Practice questions 26 / 28
Assignments submitted 4 (avg 4.5 / 5)
Capstone project Reviewed — 4.6 / 5
Total practice 6.2 hrs
Performance benchmark
Cohort rank Top 12% of 1,625
Time to completion 11 days (median: 22)
Mastery score 91 / 100
Practice-question score 94%
Skill verification Verified Skill Path
Verify this credential
pickaclass.com/certificates/PCC-2026-X4F7-AP19
Issued under the academic standards of PickAClass. Skill levels reflect assessed performance against the course's competency rubric. This is an original credential of this platform.

Reviews (2)

Isabella Pérez CL
★ 4 · June 3, 2026

The course was informative. I appreciated the structure and the examples, though some topics felt a little rushed. Overall, a decent experience.

Walle Fana ET Verified learner
★ 4 · May 26, 2026

Really enjoyed the flow of this. The practical applications discussed were spot on. Great course!

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Yes — full refund within 14 days, no questions asked.

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Forever. Once you purchase, the course is yours to revisit anytime.

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Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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