DirectX Raytracing Programming for Game Development

Learn to program real-time raytracing effects using DirectX, building a solid foundation in modern graphics shaders and acceleration structures.

5.0 (6) ⏱ 38 min 📚 6 pelajaran 🎧 Versi audio

Tentang kursus ini

Real-time raytracing is transforming modern game development, but getting started with low-level graphics APIs can feel overwhelming. This course simplifies the transition from traditional rasterization to raytraced graphics using DirectX. You will understand how to set up a raytracing pipeline, write specialized shaders, and integrate realistic lighting, shadows, and reflections into your rendering projects. What you'll learn: - Understand the core concepts of DirectX Raytracing (DXR) and how it differs from traditional rasterization. - Configure acceleration structures, including Bottom-Level (BLAS) and Top-Level (TLAS) hierarchies. - Write essential raytracing shaders, including ray generation, closest-hit, and miss shaders. - Implement realistic shadows, ambient occlusion, and reflections using modern shader techniques. - Explore hybrid rendering pipelines that combine rasterization efficiency with raytraced realism. - Debug and optimize shader code for modern graphics hardware. The course begins with foundational graphics concepts and API setup before guiding you through step-by-step written explanations of acceleration structures and shader programming. You will progress from simple ray generation to complex light interaction models through detailed code analysis and text-based exercises. This course is designed for beginner to intermediate game developers and graphics enthusiasts who want to learn raytracing. A basic understanding of C++ and general graphics concepts is helpful, but no prior DirectX experience is required. Start reading today to unlock the power of real-time raytracing in your game development journey.

Apa yang anda dapat

  • 📜 Sijil tamat
    Tambah ke profil LinkedIn anda
  • 🎧 Termasuk versi audio
    Belajar sambil bergerak — tanpa skrin
  • ♾️ Akses seumur hidup
    Kembali bila-bila masa, tiada tamat tempoh
  • 📱 Telefon atau komputer
    Berfungsi di mana-mana, mana-mana peranti
  • 💸 Pulangan 30 hari
    Tanpa soalan
  • Pendek dan fokus
    38 min kandungan praktikal

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Apa yang saya perlukan untuk mengikuti kursus ini? +

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Ya — pulangan penuh dalam 30 hari, tanpa soalan.

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Selamanya. Setelah membeli, kursus adalah milik anda — boleh lawat semula bila-bila masa.

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Ya. Setelah tamat, anda akan menerima sijil yang boleh ditambah ke profil LinkedIn anda.

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